The Great Chase, Part #20: Playtester Forms

This is an image of my "Score Keeper Contact Form" for The Great Chase. It literally allows you to input certain numbers from the end results of your game and automatically generates an email that you can keep to check back on your scores in the future.

❖ Version History ❖

15th of March, 2021:
In the past month, we are beginning to hit our final approach of project necessities:
-The Cards are all Designed
-The Rule Book is written in a way that we are happy with
-The Prototype Box has been designed

But there are still a wealth of tasks that are in the queue for this project:
-Social Media Marketing must be done
-Continued Web Development
-Video Production & other Promotional Photography
-Play Testing
-Reviews
-Kickstarter Campaign Design
-Overseas Manufacturing
-and many many more.

With all of this in mind, Matt and I diversify our roles in the project. I am focusing on how to develop web content, media marketing, playtesters, and reviewers for the game, while Matt concentrates on manufacturing & organizing the official Kickstarter data.

I have been laser-focused trying to hit a specific checklist:
-Building an Instagram to feature this blog’s content
-Making a “The Great Chase” Home Page for the game
-And most importantly (according to all the podcasts): Designing a “Contact Form”

As an aspect of this process, a particularly wonderful idea pops into my mind one night while learning about methods of building contact forms. The original purpose for this on the website was that I needed a way to gather email addresses of potential customers, which would in turn help establish better methods and outcomes in my advertising campaigns in the future. However. What I discovered while designing the contact form is that there are many types of information that you can collect from a user who interacts with it (I had legitimately anticipated that my limitations would be collecting email and name information, maybe also phone numbers? but nothing particularly amazing). What I had no idea about is that there were going to be options on putting in data toward numbers fields, which could in turn be used to calculate certain basic equations. Within moments of discovering this, my mind was lost, miles away from my objectives…

In my head:
“If I can collect number data from a user & utilize it toward an equation……..”

“…….. Does that mean that I could build a form that lets you calculate scores?”

~The Machine of Parts Behind how the Score Submission Contact Form Functions~

Of course, this now becomes my obsession. I must figure out a way to get this to happen. I make several attempts at first and fall into many unexpected issues. There are exactly the ingredients necessary to do what I want, but I have no idea how to properly program these tools to do exactly my bidding. It takes a lot of trial and error. But after a long night of many experiments and an email inbox bursting at the seams with my failed tests, I finally figure out a way to accomplish the task. I build it into a blank web page, watch the magic happen, check my email, and get exactly the response that I am hoping for. I am ecstatic, and I cannot believe it. I do several more tests, and it works every time. I immediately publish the page with some tidied up background art & call Ben to have him try it as well. We both cannot believe it. “We can have our players record their data into a database, so that they can keep track of their own stats & elect to have us track it for them as well, both giving them something cool to interact with and improving our future game designs by an enormous margin”. ~ It is simply wonderful.

My new task becomes making certain to add this into the game however I can.
~Back to the Drawing Board~